Differences between the revision of 15:31, 29 December 2021, created by jwillmore, and the revision of 15:29, 29 December 2021
Notice: the text in red has been deleted from the previous revision, the text in green has been added in this revision and the text in gray has not been changed.
differences in the entry: vendor
NVIDIA-Corporation
differences in the entry: model name
NVIDIA Corporation GF106GL [Quadro 2000]
differences in the entry: possible other names of the device
Nvidia Quadro 2000D
differences in the entry: VendorID:ProductID code of the device
10de:0914 10de:0dd8
differences in the entry: year of commercialization
2011
differences in the entry: interface
PCI-E
differences in the entry: GNU/Linux distribution used for the test
parabola
differences in the entry: tested with the following kernel libre
5.13.8-gnu-1
differences in the entry: how does it work with free software?
works_with_3D
differences in the entry: free driver used
nouveau
differences in the entry: Description
# lspci -nnk
[code]01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GF106GL [Quadro 2000] [10de:0dd8] (rev a1)
Subsystem: NVIDIA Corporation Quadro 2000D [10de:0914]
Kernel driver in use: nouveau
Kernel modules: nouveau
01:00.1 Audio device [0403]: NVIDIA Corporation GF106 High Definition Audio Controller [10de:0be9] (rev a1)
Subsystem: NVIDIA Corporation Device [10de:0914]
Kernel driver in use: snd_hda_intel
Kernel modules: snd_hda_intel[/code]

#glxinfo | grep render
[code]direct rendering: Yes
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_NV_float_buffer,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: NVC3
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_copy_image,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp,
GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness,
GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,[/code]
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